I got the three birds within an hour. None of them were shiny and weren’t hundos but I’ll take them.
Edit:
I realized I have a lucky friend… but they’re way too out of range to trade… so I guess I’m back to square one: maxing out friendship between my secondary accounts and my main. Any tips for doing this faster? Other than sending gifts each day?
I have found a function to limit posts of users to once every [time]. I can set that to 6 hours so the 6 hour rule is implemented on the forum. One con: if A posts cp 160, and within the 6 hours B posts 161, A can’t post anything until those 6 hours have passed.
Clarification edit: if A posts, and no one replies, A can post again after 6 hours
you can get 1 friendship point per day, max.
The way you do it, by opening gifts, raiding together, fighting gyms together, or pvping, does not matter.
It’s just 1 point per day, and you need a total of ~100 for besties (60+30+7+1 should be the total).
Final update:
today is gonna be the day i hit 50. Saving it for dinerhour so i have some kind of audiance
I’ve taken it really slow the last 1,5 week. Got my medals done on schedule, 5 legendaries in row was easy and rank 20 pvp was perfectly times with the reaching of 49.
I could have done the excellents much faster, but i had no competition in town for the unofficial race to 50, to i sat back a bit after playing so much the last weeks. My closest competition will reach 48 next monday, a week later then i expected so all pressure is gone.
But, today i’ll hit 50, and i’ve had a blast doing it!
Edit: last night i realised my closest competition will reach 48 monday, when the PVP season ends, meaning he’ll have to get to rank 20 again if he wants to get to 50, hehe. I know it’s pretty easy to do, but will cost a lot of time so the friendly trainer i am i’m LMFAO-ing pretty hard now.
The 100-grunt task in Level 44 piques my frustration that beating Jessie and James doesn’t get me Team Go Rocket credit of any kind. They should count either as grunts or as leaders…
Only catching their reward shadow Pokémon gets anything.
that annoys me aswell, moreso when special research requires grunts, like the after kanto - kanto event.
i had Jessie/james, leader, Jesse/james on my first 3 balloons, so no progress then.
However, 100 grunts is easy, 50 leaders leaders though… that’s another 200 grunts.
I’m not sure when the rocket event starts that lets you TM away frusturation, so if you have good Shadow Pokemon, like a good IV shadow Mewtwo, save some charged TMs (or even elite charged TMs for that).
I guess it depends on what Pokemon you have that need better movesets. coughs and looks at her poor hundo Venusaur who needs an elite charged TM to change Petal Blizzard to Frenzy Plant, and her hundo 2800+ CP Gyarados who she wants to know Aqua Tail instead of Hydro Pump
And that’s not including the never-to-be-evolved Eevees and the Eeveelutions I want with Last Resort once I teach them a second move.
Exactly, all this I have to take in account.
But where to start the list, which are the important Pokémon, which never mind.
I read some articles, but they let me worse than before. “If you have this move, it’s better to change… but if it is a Legacy move , maybe it’s bad, but let it there, because there are players who collect them…” And? Really this is a reason not to change it?
I prioritize my Hundos that can mega evolve… and my near hundos that can mega evolve because for some reason I can’t find a hundo Charmander
Shadow Pokemon, like my Snorlax and Mewtwo… some legendaries… and Pokemon I use for raids (like I fast TMed one of my Golems so it would be a rock type attacker, primarily as a flying type counter. I tmed Dragon Breath off for Dragon Tail for one or two of my high CP Draco Meteor Dragonites. I spent some time getting Avalanche and Frost Breath on Glaceon… And then tmed Dragon Breath onto my Latias.
I need to reevaluate my metagross now that I actually have spare TMs. He’s been needing better moves for a while now.
Another Jessie and James. And they don’t count as Grunts anymore sob
shadow legendaries should be TM’d when possible, always. No need to look at IV’s or if they even have use. Just do it.
There is no reason to purify them. Then they just become a "normal"legendary but are somewhat cheaper to powerup. And normal legendaries are easy to come by.
shadow legendaries do more damage then normals, so even a crappy IV mewtwo = better then a normal mewtwo. Even if they take more damage, there is always a use for them.
they are rare, there are not many chances to even get a shadow legendary, and a frustration one will see no use. that’s s shame.
Regarding TM’s in general. I have way too many TM’s. I’m keeping a fixed amount and the rest goes to trash. If you don’t need them now, just don’t use them and throw some away. This goes even more with the Elite TM’s (the “don’t use em” part, not the throwing away part). I even have a lot of those, never used even 1. I’d rather have spare for when i really really really want to use 1, then use them on something i will rarely use.