autobattle where you input commands in 10-fold beforehand.
Possible commands: attack, charged attack, dodge, switch out pokemon
Pvp then becomes a fast paced tactical rock paper scissor game, not just spam your best pokemon.
- charged attack needs to be slightly reworked so you should know how many normal attacks are needed before you can use one. Input one before your charge bar is full, wasted a command.
- dodge still needs to do ~25% damage to prevent mass dodging. But even now we get damage when dodging so nothing really new here.
Battling then still is tap and/or swipe but allows more tactics. Also, this is very close to normal game combat style.