and this for the attack’s type
Normal
Grass ❀
Water
Fire ㊋
Ice
Electric
Psychic
Ghost ᗝ
Flying
Fighting
Rock ᨏ
Ground ⊕
Bug
Poison
Dragon ☬
Dark ☽
Steel
Fairy
Implementing the ability to add (even short) notes to each individual pokemon would be great.
I name my defenders after the gyms they’re in, and my attackers I give actual names to. All others I name either their combined IVs (0 to 45) or their %/100.
Before their name I use characters to show what type their moveset is. For their charge move I use an exponent to show how many charges it has at 100%. After their name I use A or D for and attack or defensive moveset, or + if it’s both.
I use a 4 part system, the first part is the IV%, the second part is the highest IV(s), the third is the level of the pokemon, and the fourth is what is use them for in relation to gyms
Ex.
My Gyarados is named 91H 30.5AD (91% perfect Best IV health LVL 30.5 and is used for attack and defence)
One of my Jolteons is 91DH 30.5 A (91% perfect Best IV health adn defence LVL 30.5 and is used for attack)
I like the move set idea, but i also like having the level in the name so i know how much stardust i have to put into a pokemon to level it up to 30/30.5 since that is the best to level up most pokemon without wasting too much stardust
The idea behind renaming my Pokémon is to know which one to choose when making up a team to fight a gym. When you select a Pokémon for your team you can’t see any details. So that’s why I want to have the moveset/type of attack in the name.
A psychic/psychic Exeggutor isn’t of much use against a Vaporeon while a grass/grass Exeggutor
is for example.
So I am thinking about leaving the dps part behind and have more space this way for moveset or type.
Here’s a example of my naming. I normally use A, B, C or D initially (A being highest appraisal D being the lowest) then if needed, I get the IVs later and mark the percentage in place of the letter and add moveset.
I don’t see the point in labelling defenders or attackers…my defence consists of the highest CP mons (like most people) and my attackers vary depending on what typing I’m up against in a gym.