Funniest things in Pokemon go

Grimer vs. Sawk

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And who won?

No one. I caught both of them.

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February is the month of cats :smiley_cat:

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Thanks for the PokĂ©Balls, Arlo. It would’ve been more villainous if you gave me Nanab Berries, that would take more than two seconds off my life deleting them.

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My Luvdisc buddy is very affectionate! :kissing_heart:

I won’t say anything else in case I fall victim to the new ‘Watched Word’ filter :zipper_mouth_face::rofl:

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Hope you are able to have that safely removed at some point, @celery . You might need a surgical specialist for it, though


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This is an example that images are more powerful than words :joy: :joy:
I allways thought in this world we overvalue words instead of actions or images

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It’s ice cream season! :tongue: :icecream:

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This one is “funny” in that it seems weird enough to be surreal. My new Vivillon platinum is almost finished progressing to 
 what? What comes after platinum??? (Isn’t that what the progress bar under a badge means – the progress towards the next level badge?)

I didn’t know Arlo had a twin brother Carlo :two_men_holding_hands:t2:

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Yes, it’s funny. But if they don’t care not even this little details, how can they think that I will take seriously their rules? :man_shrugging:

Here’s a bug a saw a few weeks ago but never caught on with what happened.
Today I went to check on a Gym I putt Pokémon in during CD >100km from where I live. I was unable to open the Gym to a raid in progress.
I did some PokĂ©dex checking next. When I returned to the play screen there is a new Gym alongside one that’s always there. I click on this new Gym, it opens up and it’s the one from >100km away :flushed:.

This has happen before in the same spot when I open the play screen facing this Yellow Gym. Thought I had a new Gym near home but it wasn’t there next time I open the game.

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Ew. A by-product of unexpected feature entanglement? Sounds like the game might have become a big tangle of spaghetti code after 6+ years of adding features, while incorporating multiple performance-enhancing tricks to the source to mitigate the resulting code bloat.

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My replies are not being posted, saying that it is waiting for approval of moderator.

:thinking:

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Or did Niantic begin to spoof so that players can participate in-person ?
:stuck_out_tongue_winking_eye:

It’s because you used the “dangerous” word sp oo f

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Speaking of possible inter-feature interference, I notice how Giratina’s “Shadow Force” move now seems to be fired from underground – the Giratina dives below ground, a darkness obscures much of the gym and other mons, and what looks like a Shadow Ball appears above ground, from whence it launches into the boss. At which time, the Giratina pops back above ground.

Is that underground dive the way that move is meant to be? Did charge moves add a vertical element to allow some to be launched from higher elevation? Every time I see that underground dive for Shadow Force, I get the feeling somebody accidentally put a negative elevation value where the move is triggered.

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In Shadow Force, Giratina is bound to be get disappear and then strike the Opponent, and while it is disappeared, no attack can hit him. But this was not included in this game, and I don’t know why this was done to such a terrific move.
For other ghost Pokemon like Golurk, there exists a similar move with lower Power; Phantom Force. This move also follow same mechanics as the previous one.

Since Giratina needed to get disappeared, hence Niantic chose that method, though, Giratina could have warped towards top as well, but Niantic might not coded for going towards top, hence they might have chosen some sort of extension for underground move; Dig.

If this would have happened on 1st April, then this experience would have definitely be rated as one of the best for that day which I had experienced.
From now on, I will not use that word, and if I need to use to it, then I will go with following :

Alternatives for that restricted word:
  1. Sp :eyes: f
  2. Sp :clock6: :clock6: f
  3. Sp :o: :o: f
  4. Sp :orange_circle: :orange_circle: f
  5. Sp :cd: :dvd: f
  6. Sp :dotted_line_face: :dotted_line_face: f
  7. Sp :no_mouth: :no_mouth: f
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