I saw shellder today, too, and before that there was a somewhat recent event (by that mean it was this year) in which it also appeared and I managed the register. Other than that, nothing… But goldeen haunts me because, being a fish, there’s been plenty of opportunities for it to appear in events.
I don’t live near the beach either, so no chance of trying to see if it spawns there… I think it must have been forgotten completely, it’s so absurd.
Another poorly implemented task.
These are supposed to be found battling Rocket stops.
12 Random Rockets this afternoon and not one of them was the 3 remaining. What hope do players have in areas that have a minimal amount of Pokestops if the Rocket drops are going to be so uncommon.
If I don’t get them randomly between now and the weekend I use our map to hunt them down.
For example, would it be so bad if the three appear in group an you choose with which you want to fight?
I was lucky, found them all three on the first, and on top Giovanni appeared at the first try.
Not shure what is happening, but it seems a bug.
I have now 122 Snom-Candies and 241 rare candies, so I’m near to get Frosmoth.
But, I’m walking since yesterday about 20 km and my candies don’t rise more.
Any idea if it could be my fault?
Niantic screwed it up again! I did everything to find Qwilfish: checked many grunts, used incense, 2 rainy lure modules and nothing. This challenge is stupid and should be changed.
I got to around 60 Rocket battles to and from work. Come the weekend when I had a lot more time I used the map and hunted down Qwilfish and Deino. Used the map to go after Deino only once tge task was completed.
Over 2 days I encountered my Bagon and Tyrunt combined than Deino. Not IV of 93% or better worth keeping.
What a complete stuff of an event tbh.
Not shure what is happening, but it seems a bug.
I have now 122 Snom-Candies and 241 rare candies, so I’m near to get Frosmoth.
But, I’m walking since yesterday about 20 km and my candies don’t rise more.
Any idea if it could be my fault?
Seems I found a hint.
One day after the stop I had the summary of kilometers of 280 km walked.
After this I got again Snom-candies. But now, having reached 147 candies, things have stopped again.
For me this could mean that there is a maximum of candies per week?
These are all the limits in Pokemon GO:
Pokémon GO has several limits, including
daily limits on actions like earning PokéCoins (50), opening gifts, and catching Pokémon (around 4800 per day), as well as storage limits for Pokémon (currently 10,500) and items (9,500) which can be purchased to increase. Other limits include a daily 50-coin cap for gym defenders and a maximum of 450 friends in your list.
Storage Limits
Pokémon Storage: The current maximum limit is 10,500 Pokémon.
Item Storage: The current maximum limit for items is 9,500.
You can purchase storage upgrades in the in-game shop to increase these limits.
Daily and Weekly Limits
PokéCoin Earning: You can earn a maximum of 50 PokéCoins per day by having your Pokémon defend gyms.
Catch Limit: There is a daily limit of around 4,800 Pokémon you can catch, and a weekly limit of 14,000.
Gift and Raid Pass Limits: There are also daily limits on the number of gifts you can open and remote raid passes you can use, though the specific numbers are not detailed in the provided snippets.
Social & Interaction Limits
Friend Limit: You can have a maximum of 450 friends on your Niantic friend list.
Route Limit: There is a limit to the number of routes you can create, but it’s not a daily limit; it’s about 4 to 5 per week.
Other Limits
Team Rocket Battles: Players should be cautious about engaging in too many Team Rocket battles too quickly, as there may be an anti-cheat system in place that tracks such behavior
Anyone else finding the game glitchy more than usual lately, especially when trying to do raids.
It’s getting a bit frustrating and has cost me 2x Premium Passes in the last week.
Issues include:
Transition from lobby to battle freezing or resetting.
Spinning circle of death forever present resulting in no damage being done while counter counts down.
Battle finished msg while other accts are are still in the battle with heaps of time still left.
Freeze up when going from won battle to catch and not registering battle won when resetting despite time remaining on Raid.
All 4 of my phones are same iPhone SE 2020. One is running the latest iOS update (which I’m not a fan off in a seperate whinge) while other 3 are not.
I know my service carrier is under fire atm for multiple problems not allowing users to dial emergency service (000 in this country).
Stable continual connection has been an issue between 5:30am and 6:30am for general play several mornings now over the last 2-3 weeks. My Raid issue times have been random from 6am to 10pm.