Season of Galar (And Beyond) Wishlist?

OK, we’ve no confirmation of the new season’s name or theme, but we do have huge tells that it will be-- er-- should be… Galar-centric. Anyway, hello again! I’m sure we’re all expecting a really interesting meta shift for the next in-game season that will probably be themed around Galar as well as the 2025 Play! Pokémon tournaments that will be happening until summer 2025.

With that said, here are a few changes I hope to see it happening sooner rather than later. Niantic has no reason not to go all out after this season concludes. Let’s hope for some much needed positive changes in terms of new moves, updates, new Pokémon, new features, and most importantly, communication. Cheers!

P.S. Niantic, Please, enough with the water updates. After Popplio CD, just stop until 2025 at least. Thanks!

Other/Previous Wishlist

2022 Wishlist

Community Day 2022 Ideas

NOTE: These updates and wishful thoughts go beyond the next season. They’re all ideas I’d just like to see happen eventually. Also, apologies in advance if some requests seem off since I’m not an MSG player.

MOVEPOOL UPDATES

Ursaring - Night Slash

Ampharos - Dragon Tail

Gengar, Dusclops, Dusknoir - Dynamic Punch

:exclamation:The following have additional move ideas in the NEW MOVES section below:exclamation:

Blaziken, Ferrothorn - Shadow Claw (or a new non-STAB fast move of equal or similar proportions)

Mawile - Crunch

Dragalge, Lopunny - Shadow Ball

Weavile, Electabuzz - Ice Punch

Honchkrow - Aerial Ace

MOVE UPDATES

:facepunch: Fast Moves :facepunch:

Ember - 5-6D/8E

Bug Bite, Fury Cutter - 3D/4E

Thundershock - 6D/8E

Leafage - 7D/7E

:battery: Charge Moves :battery:

Play Rough - 45-50E/85D

Dazzling Gleam - 50E/95D

Bone Club - 35E/50D

Wild Charge - 40E/70D (Remove user debuff entirely. Electric types are too fragile to suffer from such a critical decrease in defense).

Night Slash - 35E/55D (Reduce boosted damage from 2 stage increase to 1 stage increase when activated).

NEW MOVES

:facepunch: New Fast Moves :facepunch:

Misty Terrain; fairy fast move, 8D/7E/2T - Mawile, Primarina, Zacian

Babydoll Eyes; fairy fast move, 7D/7E/2T - Togetic, Lopunny

Light Screen; psychic fast move, 5D/8E/2T - Delphox, Luxio, Luxray

Confuse Ray; ghost type fast move, 4D/8E/2T - Lapras, Magneton

Scale Shot; dragon fast move, 4D/8E/2T - Sceptile, Dragalge, Tyrunt, Tyrantrum

Coaching; fighting fast move, ?D/?E/3T - Zamazenta

Rock Polish; rock fast move, 4D/8E/2T - Gigalith

Astonish+; 10D/10E/3T - Exploud, Amoonguss

Feint Attack+; 5D/8E/2T - Shiftry, Weavile

Sucker Punch+; 5D/8E/2T - Honchkrow

Low Kick+; 7D/7E/2T - Gallade, Emboar, Chesnaught, Pangoro?, Quilladin

Psywave+; 3D/4E/1T - Mismagius, Malamar

Charm+; 10D/10E/3T - Wigglytuff

:battery: New Charge Moves :battery:

Kinesis; psychic type charge move, 35E/50D - Kadabra, Alakazam

Focus Punch; fighting type charge move, 35E/55D - Blaziken, Lopunny

Body Press; fighting charge move, 45E/40D - Zamazenta, Magneton (guaranteed to boost user’s defense by one stage)

Crafty Shield; fairy charge move, 50E/95D - Cofagrigus, Runerigus

Curse; ghost type charge move, 35E/50D - Gengar, Banette, Chandelure, Gigalith (this move has a 1/8 (12.5%) chance to lower the attack/defense of the target by one stage when used by a ghost type and has a 1/8 chance to increase the attack/defense of the user by one stage when used by a non-ghost type)

Electro Ball, 35E/55D - Luxio, Magneton, Electabuzz

Fling; dark charge move, 45E/90D - Wigglytuff, Togetic

Thunder Wave; electric charge move, 40E/70D - Raichu, Electivire, Luxray, Magnezone, Golem-Alola, Electrode-Hisui, Dedenne, Togedemaru

Draining Kiss+, 35E/55D - Togetic

Disarming Voice+, 40E/70D - Primarina?, Exploud, Lapras

Night Shade+, 40E/65D - Ariados, Cofagrigus

Superpower+, 40E/70D - Malamar, Gigalith, Tyrantrum

X-Scissor+, 35E/55D - Crustle, Lokix

Breaking Swipe+, 35E/50D - Rayquaza, Haxorus, Heliolisk?

Seed Bomb+, 40E/65D - Trevenant, Whimsicott

Psyshock+, 40E/70D - Delphox

NEW MECHANICS

Play! Pokémon Rules (show 6/pick 3, open team sheets, etc.)

:45 Switch Timer

Mega and Primal forms allowed in Master League

Slight pause if an immediate switch is made at the initial start of battle.

Name and flag of country you’re currently in displayed on queue screen (optional)

Elo increases per match instead of set

Other ways to gain elo for overall battle performance (baiting, catching moves, no faints, shield flex, etc.)

HP total displayed under HP bar during battle

Checkpoints for elo ranges that prevent you from tanking at certain thresholds.

Ability to contact opponents via Campfire (optional)

Better ways to obtain Rare Candy XL (LOL)

Move change visibility feature that shows what requires an Elite TM and a regular TM

Interchangeable feature that lets you re-slot charge moves