Let's Forecast the Weather: Castform Distribution

In Gen 3, we know that “weather-related” Pokemon like Castform will start (hopefully) appearing in game. There are theories as to how it will be released;

Castform has 4 forms: Normal, Rainy, Snowy and Sunny.

Some theories suggest that you can only find certain types of Castform in certain conditions (e.g finding Rain Castform during a rainstorm).This would obviously be linked to season (you won’t find Snow Castform in the summer) and to daily weather trends if Niantic were to release Castform in this way. (This obviously means that Pokemon Go would have to add daily weather conditions in to the game)

But how would this work around the world?

The system of having changing weather patterns would only work in certain regions of the world. Countries that have 4 seasons (or at least have a change between winter and summer) would be places that this system would work in (e.g Canada, USA, UK, Japan, Australia, to name a few). So, you could say that this system “generally” works out for the majority of Pokemon Go’s player base.

But what about countries that have odd weather patterns due to their geographical location? Desert countries (e.g Oman, UAE, Qatar), tropical countries (e.g Cuba), African-continent countries (e.g South Africa) who don’t receive any snowfall (and in the case of the Middle East, barely any rain either!) How can Niantic design a system that will benefit certain regions and leave out others?

We know that Niantic is on thin ice when it comes to their set up of Pokemon Go in urban and rural areas. People in rural places feel “disconnected” or “left out” from the rest of the community (this is very evident on the Go Hub Forums). We don’t want uprising 2.0 about weather Pokemon.

If Niantic is reading this, I hope you come up with a way to distribute weather-based Pokemon in a fair and balanced manner.

3 Likes

I think in-game weather events would be of benefit in this regard (refer to the weather forecast thread for more info).


Sorry, maybe I didn’t explain the context well enough.

I’m in total agreeance that Pokemon Go should add weather to the game. I think this would be an interesting concept and personally I would enjoy it (and yes, some Pokemon spawns are could be influenced by weather, like more water types in the rain, etc.). :white_check_mark:

However, what I would not enjoy is if a Pokemon such as Castform (which is literally dependent on weather conditions) would only spawn because of weather conditions in that area. To make it fair for all players, in every part of the world, it should be able to spawn in any form at anytime.

The difference (I think) in what we are discussing @Yoshi @beales.com is Pokemon spawn frequency (increase/decrease in spawns of different types during weather events) vs. Pokemon form (Castform’s form [normal, sun, rain, snow] during weather events). All of Castform’s forms should be available to everyone at every time.

The forms of castform are not different pokemon like rotom, castform itself changes with the weather to a certain form, so the need for all types of weather in a region isnt necessary.

Ahh, I see what you mean.

Castform is like Ditto, in the sense that it will change its form based on conditions at the time of battle.

Ditto changes based on it’s opponent; Castform changes based on the current weather.

Got it! :white_check_mark: Thanks @JTzeus

Make them regional exclusives and “solve” that problem :smirk:

Good point u have ther.
Guess they have to led the diffrent forms spawn randomly, so way you can get them all !

An other way could be to led the to “odd one” (e.g. snow in Oman, UAE, Qatar. Snow in the summer - Sunny in the winter) be RAID monster