Had intentions of playing to hunt 100% in hope of snagging shundo(s).
Come Saturday I had no enthusiasm to to play at all. Opened the game while at home once and caught the home spawns over 10-12min then turned the game off.
Got one Shiny.
Didn’t play Sunday at all. Did my daily Spin and catch earlier in the day when I had to go out. Didn’t turn game on again unit 8pm to do some trades.
Could call it PoGo Fatigue. When you have that feeling you just can’t be bothered with the game. I’ve let my daily streak go twice over the last 2 months feeling the same.
Unfortunately I was ill during community day. I participated for just 40 minutes, but I got a decent haul in that time
186 eevee seen
166 caught
10 shiny eevee caught
5,37% shiny rate
1 galarian moltres escaped
I wish they’d give us a special item to control if Eevee evolves into Vaporeon/Jolteon/Flareon, because I’m running out of Eevee shinies and only managed to get 5 Flareon so far… nothing else out of that randomness!
I think it could be neat to have an evolution stone, just for the community day or something…
Using the nickname trick for shinies with poor stats, just to have the register and the special community day attack, seems a bit of a waste. Am I overthinking this here?
It’s all part of the evil master plan of making you play more to get what you want.
It’s a pity the name trick only works one time and not give you 2-3 goes to use it.
Yes, it becomes a bit frustrating…
No interest in Quacker CD apart from getting 3x Shiny. Just drove around around in the car for 2 1/2hrs letting the GoPlus and auto catchers get whatever while stopping to take the odd Gym here and there.
Returns were low and well down on the amount of balls used. Did they forget to nerf the catch/flee rate as the normally do for starter CD’s?
Around 140 caught, would have expected just below or up to 220-30.
No surprise 100%
Only 3 Shiny
Crap underwhelming CD tbh
I didn’t have as much fun in this community day as I did in the previous one, mainly because I had a much harder time getting shinies, as well, and I tried to play for longer than expected, too, to compensate. I don’t think my mood was the best that day either, so for a big part I just wanted to get it over with, which is not the best state of mind to be playing in (apart from the hot weather).
Is the daily incense anti shiny, for some particular reason? I only started playing at around 2h30 and popped that one first, just in case I found any legendary birds, and didn’t see any shinies for the first 30 min. I opened and closed the app, just in case, and nothing. Then I gave it a go with the normal incense and there it was, almost immediately after, too. I thought it was very weird… I started finding them during that incense, but I felt it was much “rarer” than previous community days (for me anyway). This pokemon was also more difficult to catch, so all the wasted pokeballs didn’t help my mood.
Still, I managed enough candies to have all the evolutions (yey for the extra candy bonus!) and Quaquaval became a new register for me, as well as securing a complete shiny family.
All in all:
shinies: 7 in total, after what felt like ages to get them going…
Some ducks with very nice stats, something I struggled with whenever I found Quaxly in the wild, so that’s nice!
Had family visiting, so couldn’t really play. Snagged three shiny Quaxly which I am happy with. Didn’t even know what the shiny looked like tbh, I care very little for Quaxly anyway.
Better not use daily incense during Community Day, regular incense is better for shinies.
I had no idea, I thought it was the same thing. I’ve used the normal one many times, as it lasts a long time during this day, but decided to start with the daily one, just in case (and also because I’m running kind of low). Now I know!
I completely missed this one for my own Reasons.
Oh well, I’ll need to catch one in december then