I’ve seen several places speculating on how quickly to tap the button to get the max attack, and after a bit of trial and error, I believe I’ve pegged the optimal rate of tapping for attack to be close to 4 taps per-second. That rate seems to expand the button the most and reduce the HP bar the most when the blow lands (by eyeball estimate, anyway – has anybody done any exact measurements or counts on the question yet?)
What I wonder is whether tapping has any effect for the defender, or is tapping once on the shield to raise it the most the defender can do to minimize the damage? Does more tapping on the shield increase its size or strength?
Good call on that, 5GL. Your rhythm point seems to have some significance. Consistency and evenness magnify the effect of the rate. A little sloppiness in the smoothness, or a little bit of variation in the general speed can diminish the effectiveness at least as much as the average speed. (And the strategy of tapping furiously as fast as you can is a great recipe for reducing smooth to sloppy.)
Comparing relative effectiveness of different smooth-rhythms seems to show 4/sec to be close to the sweet spot.
i have noticed times that that i press the charge, it doesn’t work having to press it twice or even losing. There seems to even be a tap limit so you cannot technically spam it but if you find the right rhythm it will work out very effectively.
Probably because you may have single car charge moves like Solar Beam or Focus Blast. Maybe use mons that have 2 or 3 bar charge moves like Leaf Blade or Dynamic Punch
Even if your snapshot demonstrates a smart screen-grabbing technique more than finger-agility and timing, I’m still impressed. Thanks for the grab and the tips on how to get it.
(The attack strength looks almost identical to what my approach has been capable of achieving with practice, and it’s really nice to have a visual for confirmation.)
Now that tapping has been replaced by swiping (reducing touch-screen wear and tear immensely), the trick is knowing what swipe pattern to use for the different kinds of attacks. I’ve figured most of them out by now. But I haven’t figured out how to swipe for Psystrike’s expanding spiral pattern. (While I can usually hit all of the little circles for other attacks, I usually miss most of them for that one.)
I’ve tried circular (clockwise or counterclockwise) and linear (horizontal or vertical or diagonal). Neither approach seems to work worth a damn. What swipe pattern works?