I think that’s how I feel about Go Fest Mega Finale, if it weren’t for the Armored Mewtwo, it would have been very dull for me. I loved the opportunity to finally have that pokemon, I really didn’t think I’d be getting it anytime soon, so to have it now is really an awesome thing! 
But what else? Not much if you don’t go for plenty of raids.
I loved the first part of Go fest, I had so much fun exploring, catching, and joining 2 mewtwo raids. I’ve come to the conclusion that raids can be quite a lot of fun when you have a many people and are able to join them. However, in this part of the event I think there was a good balance of playstyles (raids, hunting for specific pokemon, shinies, etc)
What I loved the most was the randomness of the shinies! I got 24 in total (including a shiny Mewtwo
) and, walking around, the possibility of finding 1 more was always there, which made the game more fun. I also liked having new research tasks in pokestops as the “habitats” changed, that added to the fun and novelty of the exploration. I think both these things (shinies + research tasks respawning) made me want to keep engaging more with the game.
The same cannot be said for the finale, though. I got 2 shinies in total, that weekend, one being the 1st Finnekin (the one I chose) found in the wild at the start of the event and the other one was Chespin that popped up at the final minutes.
And that was it… And, believe me, I walked a lot and also in new areas with plenty of pokestops. I just couldn’t find anything. (I even broke my walking record for the week - seriously, next time marathon pikachu comes around I will get it!
)
It really felt like the odds were not there for me at all and for a special event like this, boosted shiny odds should be the standard for everybody (and more research tasks!).
I also think that, if you won a mega raid, you should have got enough mega energy to mega evolve that pokemon. I don’t think we got enough energy and this was a special event not your regular mega raids during a normal week. Special event = special bonus.
What worries me here is how this sets a bad precedent for future events. Having a free go pass with no shiny boosted odds (so, really, almost a regular day…) and a paid one with boosted odds (from the start of the event or from rank 50 or something)? Nonsense! From what we know so far, Wild Area won’t have shiny boosted odds in the free version either. You could have double odds of getting shinies from the paid version, but removing it altogether from the free version? Awful!
I will not put so much effort (playing time) in that event as I did in go fest, it’s just not worth it this way. I will do routes for the mighty pokemon, but that will be pretty much it, I guess…
I know I’m complaning a lot, but the precedent here is really bad. Can you imagine community days with 2 versions? A free one where you unlock the shinies after reaching rank whatever and a paid one unlocking it from the start of the event? I know this is stretching it a bit, but the principle is similar…
Also, no stickers for this season anymore?! That’s cheap! 