Tactful ways to aim Pokemon

Nanab is absolutely pointless, why would you even use that when you can wait for his attack and then throw

By nanabing him i can much more easily throw excellent, since aiming on chill is much better than aiming on stress

The switching to AR trick in order to move it back to the middle is helpful. I’ve only been able to do two kyogre raids so far, but I have caught both of them…unfortunately both were terrible IVs

Lugia almost filla the whole screen. Its ultimate easy to hit

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Its not, its incredibly far anyways

I’ve found Kyogre a much easier catch than Groudon, just more difficult to hit obviously. My catch rate is twice as good just have to be patient and throw right after an attack. I’ve already caught 4 in maybe 8 tries and only have 3 Groudons in 15+ tries. But everyone is different obviously. Just don’t overthink it, IMHO.

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Thats very strange. Maybe it was a glitch cause I have a smaller phone? It was almost as big as the whole screen.

it is big, but for whatever reason incredibly far away

You know what? I will datamine GAME_MASTER file to find exact capture rate and everything about Kyogre

Ok. Here’s all Kyogre’s data:
item_templates {
template_id: "V0382_POKEMON_KYOGRE"
pokemon_settings {
pokemon_id: 382
model_scale: 0.56
type: POKEMON_TYPE_WATER
camera {
disk_radius_m: 0.555
cylinder_radius_m: 5
cylinder_height_m: 2
cylinder_ground_m: 0.5
shoulder_mode_scale: 0.5
}
encounter {
base_capture_rate: 0.02
base_flee_rate: 0.01
collision_radius_m: 0.6
collision_height_m: 0.6
collision_head_radius_m: 0.3
movement_type: MOVEMENT_HOVERING
movement_timer_s: 11
jump_time_s: 1.1
attack_timer_s: 20
attack_probability: 0.1
dodge_probability: 0.15
dodge_duration_s: 1
dodge_distance: 1
camera_distance: 6
min_pokemon_action_frequency_s: 0.2
max_pokemon_action_frequency_s: 1.6
}
stats {
base_stamina: 182
base_attack: 270
base_defense: 251
}
quick_moves: 283
cinematic_moves: HYDRO_PUMP
cinematic_moves: BLIZZARD (aka GET REKT)
cinematic_moves: THUNDER
animation_time: 1.3333
animation_time: 0.6667
animation_time: 1.6667
animation_time: 2
animation_time: 0
animation_time: 2
animation_time: 3
animation_time: 3
evolution_pips: 1
rarity: POKEMON_RARITY_LEGENDARY
pokedex_height_m: 4.5
pokedex_weight_kg: 352
height_std_dev: 0.5625
weight_std_dev: 44
family_id: 382
km_buddy_distance: 20
buddy_size: BUDDY_BIG
model_height: 1