Zombie curve ball throws


#1

It seems one of the tweaks to address network lag introduced the occasional ‘zombie’ throw, where instead of traveling to the target after I throw it, the ball just hangs in mid-air at the point my finger released the throw, and spins in place, eventually bouncing away along a straight path in some direction. When this happens if I put my finger back on the ball before it bounces away like that, I can usually re-do the throw (imparting spin anew and then throwing) often with the throw behaving normally.

Anybody else seeing this? Any thoughts about how to avoid or prevent it?


#2

Its usually due to lag or user error…technically your fault, but its happened to everyone sometimes


#3

Have had this happen a few times, sometimes I even drop the poke ball :upside_down_face:


#4

I never claimed to have the best throw around; but it’s worked well for three years, and I only started seeing this glitch recently.
It usually happens in a place where the net delays are bad. (Possibly always, but I haven’t done any sort of systematic fault isolation.)


#5

yup.
seen it