What’s up fellow trainers!?
I feel that I’ve found a work-around for what I consider to be the most annoying part of attacking an enemy gym. This may not be something that works for everyone, but I’ve had great success with it.
For me, the trouble began when I attacked my first gym (post update) and encountered the “switch attacker” bug. It drove me crazy!!! On top of that, I disliked the fact of, after battling one Pokémon (with my specifically chosen counter), it now showed the cool new graphic for the next matchup, BUT, without allowing you to select your next attacker. I hate it!
What should be implemented is this:
Display the same graphic showing the next match-up, with the ability for the user to select “next Pokémon” before clicking the continue/battle button. This one simple change could improve the user experience so greatly and I hope that with the (rumored) coming addition of “Battle Teams”, something like this will follow.
Here’s my solution:
- Pick your attacking Pokémon for the first defender you face
- Annihilate them
- Instead of continuing to the next battle, leave!
- Continue doing this until motivation loss causes the defender to faint and exit gym
- Repeat steps 1-4 for the rest of the gym
Curious to read through what people think of this. I haven’t seen anyone discuss this method on these forums, any of my local fb groups or YouTuber’s.