Dreaming of a way to improve IVs


#21

Sorry for the confusion.

Key to “cash in points to improve moves” was the word ‘improve’ – as in TM, not like buying additional moves.


#22

Also meant to be cheaper to have the game ‘randomly’ pick the new move and more costly to let the trainer choose the new move – to preserve the cost-risk-value element in the game.


#23

Ultra Sun and Ultra Moon


#24

This is the first I’ve heard of Ultra Sun or Ultra Moon. Thanks for the clarification.


#25

It would be rad to get Gold Bottle Caps in the game. I know some Pokemon that I fully intend to level up that would use them should that happen.


#26

I know that when they got rid of the prestige system, they had no training (until now)
But I thought the could add to train against random Pokémon and after a number of trains, it would become the next up appraisal level, so Mystic people: like from
Not likely-10 trains-above average
Above average- 15 trains- caught attention
Caught attention-20 trains- Wonder!
Wonder =81-100 IVs. To get 100 IV from a Wonder, it would be :100: trains


#28

Even then, there could be more trains for that


#29

No, simply because pvp isn’t available to everyone


#30

Agreed, Training would be the best way but they do need to make it a long Grinding Process to get there.
I’d even go as far as making it Training for IV stat points and a Dust Cost to activate it.
After all the Games slogan is “Gotta Catch Em All”


#31

It seems it is much easier just to add more dresses and costumes in PoGo for Niantic…

I Love this idea too but I expect this would be too long if ever it got implemented…

BUT I would love for me to be totally wrong about this :grin:


#32

This could also work like this:
Walk mon as buddy for 100 kms for +1 hp/atk/def stat increase (get to choose, max 15)
Previous buddys would benefit if walked long enough


#33

The math really doesnt add up
You dont have 100IVs, you have 100%
Total IVs are 45
So at max you could have 9 trains to 100%