How many spins should it take to find one lousy gift to send to a ‘friend’? I have accepted only 43 friends, and still 35 more gifts to send today, and at the rate I’ve seen (since I started paying attention last week), it’ll probably take me 70 to 105 more pokestop spins (on average 2 or 3 spins per-gift).
Can we please have a feature where in a pinch we can assemble a gift from our own inventory? Or buy a gift? Or, even better, have the game check our gift-giving list and decrease the mean spins-per-gift rate based on how many more gifts we need to send?
The huge backlog of gifts to open is bad enough… Hey, maybe solve both problems by letting us do some limited ‘regifting’ from our backlog of unopened gifts?
Or something? If this is going to be typical I’m going to blow off the whole bogosity of ‘friends’.