This maybe leave to a meta-analysis, and I really don’t know if I have everything in account.
Let’s see, everybody needs Stardust for increase levels of our beloved Pokémon.
That’s very good until we reach a critical level from where on increase isn’t a good idea for our meta.
On the other hand, we have potions and revive if our pokémon have injured, because they haven’t be enough powerful to win without damage.
But I have every week the situation that I have to throw away these potions and revives for to gain space in the pocket.
So the question is, where is the balance? Maybe less powerful pokémon and using more potions? (before throwing them away, why not using them more?) There have to be a critical point of balance. I understand players who want to show for example to solo a raid, but from the point of view of economic play, this is not the best way to play.
Anybody know where’s this economic middleway? Anybody who has read something about this?